healers
Healers comprise the backbone of the party. They provide support and make sure that everyone is able to make it through the battle safe and sound.
cleric
As the core healer in Critical Fit, the Cleric Class is responsible for ensuring the party succeeds in defeating its enemies. To aid in this, they constantly channel divine healing into the adventurers, extending the amount of time they can withstand enemy attacks.
Exercise List:
(Head Gear) Upward Plank
(Body Gear) Russian Twists
(Arm Gear) Halo Presses
(Leg Gear) Lateral Lunges
(Foot Gear) Leg Raises
Support Ability:
Benediction
You pray for divine intervention to assist your party, healing everyone for 50% of their HP. You gain additional uses at higher levels.
druid
Druids use the power of nature for attack and defense. They may be the primary healer in a party, but also bring utility Support Abilities to the group for added defense against enemy attacks.
Exercise List:
(Head Gear) Plank
(Body Gear) Reaching Sit-Ups
(Arm Gear) T-Pushups
(Leg Gear) Twisting Lunges
(Foot Gear) Chair Pose
Support Ability:
Remedy
You remove any status effects from all party members. You gain additional uses at higher levels.
equipment
Once you have decided on a Healer Class to play, click the button below to learn about Equipment!